- Регистрация
- 13.08.2019
- Сообщения
- 1 546
- Реакции
- 1 433

Classic 1.12.1:
Kel'Theril x1
(Only Vanilla)
Burning Crusade 2.4.3:
Netherstorm x1
Netherstorm x5
Netherstorm x10
Wrath of The Lich King 3.3.5a:
Thunderfall x1
Thunderfall x3 Modified
Cataclysm 4.3.4:
Stonecore x1
Stonecore x3
Stonecore х5 Modified
Mists of Pandaria 5.4.8:
Jade Forest х1
Jade Forest х5
Jade Forest x50
Warlords of Draenor 6.2.3:
Ashran x1
Ashran x10
Ashran x50
Legion 7.3.5:
Fel Hammer x5
Fel Hammer x100 Modified
Battle for Azeroth 8.3:
Nazjatar x1
Nazjatar x5
Nazjatar x50
Shadowlands 9.0.5:
Oribos x1
Oribos x10
Oribos x50
Kel'Theril x1
(Only Vanilla)
Burning Crusade 2.4.3:
Netherstorm x1
Netherstorm x5
Netherstorm x10
Wrath of The Lich King 3.3.5a:
Thunderfall x1
Thunderfall x3 Modified
Cataclysm 4.3.4:
Stonecore x1
Stonecore x3
Stonecore х5 Modified
Mists of Pandaria 5.4.8:
Jade Forest х1
Jade Forest х5
Jade Forest x50
Warlords of Draenor 6.2.3:
Ashran x1
Ashran x10
Ashran x50
Legion 7.3.5:
Fel Hammer x5
Fel Hammer x100 Modified
Battle for Azeroth 8.3:
Nazjatar x1
Nazjatar x5
Nazjatar x50
Shadowlands 9.0.5:
Oribos x1
Oribos x10
Oribos x50
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.XP.Kill = 1
Rate.XP.Kill.Elite = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.Personal.Min = 1
Rate.XP.Personal.Max = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Auction.Deposit.Min = 0
Auction.AccountConcurrentLimit = 0
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.RespecBaseCost = 1
Rate.RespecMultiplicativeCost = 5
Rate.RespecMaxMultiplier = 10
Rate.RespecMinMultiplier = 2
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 0.2
Rate.Reputation.LowLevel.Quest = 1
Rate.InstanceResetTime = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.XP.Kill = 1
Rate.XP.Kill.Elite = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.Personal.Min = 1
Rate.XP.Personal.Max = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Auction.Deposit.Min = 0
Auction.AccountConcurrentLimit = 0
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.RespecBaseCost = 1
Rate.RespecMultiplicativeCost = 5
Rate.RespecMaxMultiplier = 10
Rate.RespecMinMultiplier = 2
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 0.2
Rate.Reputation.LowLevel.Quest = 1
Rate.InstanceResetTime = 1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Item.Quest = 1
Rate.Drop.Money = 1
Rate.Pet.XP.Kill = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Auction.Deposit.Min = 0
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 0.2
Rate.Reputation.LowLevel.Quest = 1
Rate.InstanceResetTime = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Item.Quest = 1
Rate.Drop.Money = 1
Rate.Pet.XP.Kill = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Auction.Deposit.Min = 0
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 0.2
Rate.Reputation.LowLevel.Quest = 1
Rate.InstanceResetTime = 1
Rate.Drop.Item.Poor = 5
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Item.Quest = 1
Rate.Drop.Money = 5
Rate.Pet.XP.Kill = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 5
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Auction.Deposit.Min = 0
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 0.2
Rate.Reputation.LowLevel.Quest = 1
Rate.InstanceResetTime = 1
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Item.Quest = 1
Rate.Drop.Money = 5
Rate.Pet.XP.Kill = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 5
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Auction.Deposit.Min = 0
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 0.2
Rate.Reputation.LowLevel.Quest = 1
Rate.InstanceResetTime = 1
Rate.Drop.Item.Poor = 10
Rate.Drop.Item.Normal = 10
Rate.Drop.Item.Uncommon = 10
Rate.Drop.Item.Rare = 10
Rate.Drop.Item.Epic = 10
Rate.Drop.Item.Legendary = 10
Rate.Drop.Item.Artifact = 10
Rate.Drop.Item.Referenced = 10
Rate.Drop.Item.Quest = 1
Rate.Drop.Money = 10
Rate.Pet.XP.Kill = 1
Rate.XP.Kill = 10
Rate.XP.Quest = 10
Rate.XP.Explore = 10
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Auction.Deposit.Min = 0
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 0.2
Rate.Reputation.LowLevel.Quest = 1
Rate.InstanceResetTime = 1
Rate.Drop.Item.Normal = 10
Rate.Drop.Item.Uncommon = 10
Rate.Drop.Item.Rare = 10
Rate.Drop.Item.Epic = 10
Rate.Drop.Item.Legendary = 10
Rate.Drop.Item.Artifact = 10
Rate.Drop.Item.Referenced = 10
Rate.Drop.Item.Quest = 1
Rate.Drop.Money = 10
Rate.Pet.XP.Kill = 1
Rate.XP.Kill = 10
Rate.XP.Quest = 10
Rate.XP.Explore = 10
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Auction.Deposit.Min = 0
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 0.2
Rate.Reputation.LowLevel.Quest = 1
Rate.InstanceResetTime = 1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.ArenaPoints = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.MoveSpeed = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.ArenaPoints = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.MoveSpeed = 1
Rate.Drop.Item.Poor = 3
Rate.Drop.Item.Normal = 3
Rate.Drop.Item.Uncommon = 3
Rate.Drop.Item.Rare = 3
Rate.Drop.Item.Epic = 3
Rate.Drop.Item.Legendary = 3
Rate.Drop.Item.Artifact = 3
Rate.Drop.Item.Referenced = 3
Rate.Drop.Money = 3
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 3
Rate.XP.Quest = 3
Rate.XP.Explore = 1
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 3
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 3
Rate.ArenaPoints = 1
Rate.Talent = 1
Rate.Reputation.Gain = 3
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Drop.Item.Normal = 3
Rate.Drop.Item.Uncommon = 3
Rate.Drop.Item.Rare = 3
Rate.Drop.Item.Epic = 3
Rate.Drop.Item.Legendary = 3
Rate.Drop.Item.Artifact = 3
Rate.Drop.Item.Referenced = 3
Rate.Drop.Money = 3
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 3
Rate.XP.Quest = 3
Rate.XP.Explore = 1
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 3
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 3
Rate.ArenaPoints = 1
Rate.Talent = 1
Rate.Reputation.Gain = 3
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 3
Rate.Drop.Item.Normal = 3
Rate.Drop.Item.Uncommon = 3
Rate.Drop.Item.Rare = 3
Rate.Drop.Item.Epic = 3
Rate.Drop.Item.Legendary = 3
Rate.Drop.Item.Artifact = 3
Rate.Drop.Item.Referenced = 3
Rate.Drop.Money = 3
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 3
Rate.XP.Quest = 3
Rate.XP.Explore = 3
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 3
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 3
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 3
Rate.Drop.Item.Uncommon = 3
Rate.Drop.Item.Rare = 3
Rate.Drop.Item.Epic = 3
Rate.Drop.Item.Legendary = 3
Rate.Drop.Item.Artifact = 3
Rate.Drop.Item.Referenced = 3
Rate.Drop.Money = 3
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 3
Rate.XP.Quest = 3
Rate.XP.Explore = 3
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 3
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 3
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 5
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Money = 5
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 5
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 5
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 5
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Money = 5
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 5
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 5
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 5
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.Gathering = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 3
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.Gathering = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 3
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 5
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Money = 5
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 1
Rate.XP.Gathering = 5
Rate.RepairCost = 1
Rate.Rest.InGame = 5
Rate.Rest.Offline.InTavernOrCity = 5
Rate.Rest.Offline.InWilderness = 5
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 5
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 5
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Money = 5
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 1
Rate.XP.Gathering = 5
Rate.RepairCost = 1
Rate.Rest.InGame = 5
Rate.Rest.Offline.InTavernOrCity = 5
Rate.Rest.Offline.InWilderness = 5
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 5
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 5
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 50
Rate.Drop.Item.Normal = 50
Rate.Drop.Item.Uncommon = 50
Rate.Drop.Item.Rare = 50
Rate.Drop.Item.Epic = 50
Rate.Drop.Item.Legendary = 50
Rate.Drop.Item.Artifact = 50
Rate.Drop.Item.Referenced = 50
Rate.Drop.Money = 50
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 50
Rate.XP.Quest = 50
Rate.XP.Explore = 1
Rate.XP.Gathering = 50
Rate.RepairCost = 1
Rate.Rest.InGame = 50
Rate.Rest.Offline.InTavernOrCity = 50
Rate.Rest.Offline.InWilderness = 50
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 50
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 50
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 50
Rate.Drop.Item.Uncommon = 50
Rate.Drop.Item.Rare = 50
Rate.Drop.Item.Epic = 50
Rate.Drop.Item.Legendary = 50
Rate.Drop.Item.Artifact = 50
Rate.Drop.Item.Referenced = 50
Rate.Drop.Money = 50
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 50
Rate.XP.Quest = 50
Rate.XP.Explore = 1
Rate.XP.Gathering = 50
Rate.RepairCost = 1
Rate.Rest.InGame = 50
Rate.Rest.Offline.InTavernOrCity = 50
Rate.Rest.Offline.InWilderness = 50
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 50
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 50
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.Gathering = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.Gathering = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 10
Rate.Drop.Item.Normal = 10
Rate.Drop.Item.Uncommon = 10
Rate.Drop.Item.Rare = 10
Rate.Drop.Item.Epic = 10
Rate.Drop.Item.Legendary = 10
Rate.Drop.Item.Artifact = 10
Rate.Drop.Item.Referenced = 10
Rate.Drop.Money = 10
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 10
Rate.XP.Quest = 10
Rate.XP.Explore = 10
Rate.XP.Gathering = 10
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 10
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 10
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 10
Rate.Drop.Item.Uncommon = 10
Rate.Drop.Item.Rare = 10
Rate.Drop.Item.Epic = 10
Rate.Drop.Item.Legendary = 10
Rate.Drop.Item.Artifact = 10
Rate.Drop.Item.Referenced = 10
Rate.Drop.Money = 10
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 10
Rate.XP.Quest = 10
Rate.XP.Explore = 10
Rate.XP.Gathering = 10
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 10
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 10
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 50
Rate.Drop.Item.Normal = 50
Rate.Drop.Item.Uncommon = 50
Rate.Drop.Item.Rare = 50
Rate.Drop.Item.Epic = 50
Rate.Drop.Item.Legendary = 50
Rate.Drop.Item.Artifact = 50
Rate.Drop.Item.Referenced = 50
Rate.Drop.Money = 50
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 50
Rate.XP.Quest = 50
Rate.XP.Explore = 50
Rate.XP.Gathering = 50
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 50
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 50
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 50
Rate.Drop.Item.Uncommon = 50
Rate.Drop.Item.Rare = 50
Rate.Drop.Item.Epic = 50
Rate.Drop.Item.Legendary = 50
Rate.Drop.Item.Artifact = 50
Rate.Drop.Item.Referenced = 50
Rate.Drop.Money = 50
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 50
Rate.XP.Quest = 50
Rate.XP.Explore = 50
Rate.XP.Gathering = 50
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 50
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 50
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 5
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Money = 5
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 5
Rate.XP.Gathering = 5
Rate.RepairCost = 1
Rate.Rest.InGame = 5
Rate.Rest.Offline.InTavernOrCity = 5
Rate.Rest.Offline.InWilderness = 5
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 5
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 5
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Money = 5
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 5
Rate.XP.Gathering = 5
Rate.RepairCost = 1
Rate.Rest.InGame = 5
Rate.Rest.Offline.InTavernOrCity = 5
Rate.Rest.Offline.InWilderness = 5
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 5
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 5
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 100
Rate.Drop.Item.Normal = 100
Rate.Drop.Item.Uncommon = 100
Rate.Drop.Item.Rare = 100
Rate.Drop.Item.Epic = 100
Rate.Drop.Item.Legendary = 100
Rate.Drop.Item.Artifact = 100
Rate.Drop.Item.Referenced = 100
Rate.Drop.Money = 100
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 100
Rate.XP.Quest = 100
Rate.XP.Explore = 100
Rate.XP.Gathering = 100
Rate.RepairCost = 1
Rate.Rest.InGame = 5
Rate.Rest.Offline.InTavernOrCity = 5
Rate.Rest.Offline.InWilderness = 5
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 100
Rate.Reputation.LowLevel.Kill = 100
Rate.Reputation.LowLevel.Quest = 100
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 100
Rate.Drop.Item.Uncommon = 100
Rate.Drop.Item.Rare = 100
Rate.Drop.Item.Epic = 100
Rate.Drop.Item.Legendary = 100
Rate.Drop.Item.Artifact = 100
Rate.Drop.Item.Referenced = 100
Rate.Drop.Money = 100
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 100
Rate.XP.Quest = 100
Rate.XP.Explore = 100
Rate.XP.Gathering = 100
Rate.RepairCost = 1
Rate.Rest.InGame = 5
Rate.Rest.Offline.InTavernOrCity = 5
Rate.Rest.Offline.InWilderness = 5
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 100
Rate.Reputation.LowLevel.Kill = 100
Rate.Reputation.LowLevel.Quest = 100
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 5
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Money = 5
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 5
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 5
Rate.Talent = 1
Rate.Reputation.Gain = 5
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 5
Rate.Drop.Item.Uncommon = 5
Rate.Drop.Item.Rare = 5
Rate.Drop.Item.Epic = 5
Rate.Drop.Item.Legendary = 5
Rate.Drop.Item.Artifact = 5
Rate.Drop.Item.Referenced = 5
Rate.Drop.Money = 5
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 5
Rate.XP.Quest = 5
Rate.XP.Explore = 5
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 5
Rate.Talent = 1
Rate.Reputation.Gain = 5
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 50
Rate.Drop.Item.Normal = 50
Rate.Drop.Item.Uncommon = 50
Rate.Drop.Item.Rare = 50
Rate.Drop.Item.Epic = 50
Rate.Drop.Item.Legendary = 50
Rate.Drop.Item.Artifact = 50
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 50
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 50
Rate.XP.Quest = 50
Rate.XP.Explore = 50
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 50
Rate.Talent = 1
Rate.Reputation.Gain = 50
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 50
Rate.Drop.Item.Uncommon = 50
Rate.Drop.Item.Rare = 50
Rate.Drop.Item.Epic = 50
Rate.Drop.Item.Legendary = 50
Rate.Drop.Item.Artifact = 50
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 50
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 50
Rate.XP.Quest = 50
Rate.XP.Explore = 50
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 50
Rate.Talent = 1
Rate.Reputation.Gain = 50
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor = 10
Rate.Drop.Item.Normal = 10
Rate.Drop.Item.Uncommon = 10
Rate.Drop.Item.Rare = 10
Rate.Drop.Item.Epic = 10
Rate.Drop.Item.Legendary = 10
Rate.Drop.Item.Artifact = 10
Rate.Drop.Item.Referenced = 10
Rate.Drop.Money = 10
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 10
Rate.XP.Quest = 10
Rate.XP.Explore = 10
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 10
Rate.Talent = 1
Rate.Reputation.Gain = 10
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 10
Rate.Drop.Item.Uncommon = 10
Rate.Drop.Item.Rare = 10
Rate.Drop.Item.Epic = 10
Rate.Drop.Item.Legendary = 10
Rate.Drop.Item.Artifact = 10
Rate.Drop.Item.Referenced = 10
Rate.Drop.Money = 10
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 10
Rate.XP.Quest = 10
Rate.XP.Explore = 10
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 10
Rate.Talent = 1
Rate.Reputation.Gain = 10
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Poor =
Rate.Drop.Item.Normal = 50
Rate.Drop.Item.Uncommon = 50
Rate.Drop.Item.Rare = 50
Rate.Drop.Item.Epic = 50
Rate.Drop.Item.Legendary = 50
Rate.Drop.Item.Artifact = 50
Rate.Drop.Item.Referenced = 50
Rate.Drop.Money = 50
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 50
Rate.XP.Quest = 50
Rate.XP.Explore = 50
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 50
Rate.Talent = 1
Rate.Reputation.Gain = 50
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1
Rate.Drop.Item.Normal = 50
Rate.Drop.Item.Uncommon = 50
Rate.Drop.Item.Rare = 50
Rate.Drop.Item.Epic = 50
Rate.Drop.Item.Legendary = 50
Rate.Drop.Item.Artifact = 50
Rate.Drop.Item.Referenced = 50
Rate.Drop.Money = 50
Rate.Drop.Item.ReferencedAmount = 1
Rate.XP.Kill = 50
Rate.XP.Quest = 50
Rate.XP.Explore = 50
Rate.XP.BattlegroundKill = 1
Rate.Quest.Money.Reward = 1
Rate.Quest.Money.Max.Level.Reward = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 50
Rate.Talent = 1
Rate.Reputation.Gain = 50
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.Reputation.RecruitAFriendBonus = 0.1

CLASSIC | Kel'Theril x1





Стабильный сервер, проработанное ядро. Будет держать большой онлайн.
Очень хорошая сборка. Рейты х1, меняться не будут. Без модификаций. Близлайк. Новых реалмов не будет. Вайпов не будет.
Над сборкой работает zgn, периодически выпускает обновления, которые мы накатываем.
Временно общие: чаты фракций, группы, гильдии и др.

THE BURNING CRUSADE | Netherstorm: x1, x5, x10




Стабильный сервер, проработанное ядро. Будет держать большой онлайн. Хорошая сборка. Исходники в наличии, можем править.
Над сборкой работает zgn, периодически выпускает обновления, которые мы накатываем.
Без модификаций. Близлайк и повышенные рейты. Вайпов не планируется.
На х10 общие: чаты фракций, группы, гильдии и др.

WRATH OF THE LICH KING | Thunderfall: x1, x3 Modified




Стабильный сервер, проработанное ядро. Будет держать большой онлайн.
Над сборкой работает zgn, периодически выпускает обновления, которые мы накатываем.
х1 Близлайк, х3 Модифицированный контент. Вайпов не планируется.
На х3 общие: чаты фракций, группы, гильдии и др.

CATACLYSM | Stonecore: x1, x3, х5 Modified




Стабильный сервер, проработанное ядро. Будет держать большой онлайн.
Хорошая сборка. Исходников нет, над сборкой работает другая тима, периодически выпускает обновления, которые мы накатываем.
х1 Близлайк, х3 Повышенные рейты, х5 Модифицированный контент (Соло\Фан). Доступно использование ботов.
На х5 общие: чаты фракций, группы, гильдии и др.

MISTS OF PANDARIA | Jade Forest: x1, x5, x50



Cтабильный сервер. Хорошая сборка. Будет держать большой онлайн.
Над сборкой работает zgn, периодически выпускает обновления, которые мы накатываем.
Без модификаций. На х50 общие: чаты фракций, группы, гильдии и др.

WARLORDS OF DRAENOR | Ashran: x1, x10, x50

Устаревшая сборка. Информации по данной сборке нет. Исходники в наличии, можем править. Ждет своего разработчика.
Рейты меняться не будут. Без модификаций. Близлайк и повышенные рейты. Вайпов не планируется. История.
На х50 общие: чаты фракций, группы, гильдии и др.

LEGION | Fel Hammer: x5, х100 Modified




Стабильный сервер, проработанное ядро.
х5 Повышенные рейты, х100 Модифицированный контент (Старт сразу с 100 уровня, +5000 голд).
Над сборкой работает Worgeng, периодически выпускает обновления, которые мы накатываем.
На х100 общие: чаты фракций, группы, гильдии и др.

BATTLE FOR AZEROTH | Nazjatar: x1, x5, x50



Стабильный сервер, хорошая сборка. Исходники в наличии, можем править.
Над сборкой работает zgn, периодически выпускает обновления, которые мы накатываем.
Без модификаций. Близлайк и повышенные рейты. Вайпов не планируется.
На х50 общие: чаты фракций, группы, гильдии и др.

SHADOWLANDS | Oribos: x1, x10, x50



Cтабильный сервер. Без модификаций.
Над сборкой работает Worgeng, периодически выпускает обновления, которые мы накатываем.
На х50 общие: чаты фракций, группы, гильдии и др.
Дорабатывается и обновляется раз в месяц. Вайпов не планируется, но они гипотетически возможны, если тима внесет радикальные изменения.
Последнее редактирование: